The full decklist
100 cards, led by Giada, Font of Hope.
Commander (1)
- 1 Giada, Font of Hope
Lands (38)
- 1 Bonders' Enclave
- 32 Plains
- 1 Radiant Fountain
- 1 Secluded Steppe
- 1 Seraph Sanctuary
- 1 Temple of the False God
- 1 War Room
Sorceries (7)
- 1 Austere Command
- 1 Cleansing Nova
- 1 Cut a Deal
- 1 Day of Judgment
- 1 Defy Death
- 1 Exorcise
- 1 Secret Rendezvous
Artifacts (11)
- 1 Arcane Signet
- 1 Commander's Sphere
- 1 Endless Atlas
- 1 Heraldic Banner
- 1 Marble Diamond
- 1 Mind Stone
- 1 Patchwork Banner
- 1 Sol Ring
- 1 Swiftfoot Boots
- 1 Tome of Legends
- 1 Vanquisher's Banner
Instants (5)
- 1 Destroy Evil
- 1 Fateful Absence
- 1 Invoke the Divine
- 1 Swords to Plowshares
- 1 Valorous Stance
Enchantments (5)
- 1 Always Watching
- 1 Angelic Destiny
- 1 Court of Grace
- 1 Grasp of Fate
- 1 Search the Premises
Creatures (33)
- 1 Angel of Finality
- 1 Angel of Vitality
- 1 Angel of the Ruins
- 1 Angelic Field Marshal
- 1 Angelic Sleuth
- 1 Archangel of Tithes
- 1 Bishop of Wings
- 1 Dazzling Angel
- 1 Emeria Shepherd
- 1 Exemplar of Light
- 1 Firemane Commando
- 1 Herald of Eternal Dawn
- 1 Herald of War
- 1 Inspiring Overseer
- 1 Linvala, the Preserver
- 1 Lyra Dawnbringer
- 1 Merchant of Truth
- 1 Metallic Mimic
- 1 Metropolis Reformer
- 1 Norn's Choirmaster
- 1 Reya Dawnbringer
- 1 Righteous Valkyrie
- 1 Segovian Angel
- 1 Sephara, Sky's Blade
- 1 Seraph of the Sword
- 1 Serra Avenger
- 1 Speaker of the Heavens
- 1 Starnheim Aspirant
- 1 Sunblast Angel
- 1 Thraben Watcher
- 1 Vanguard Seraph
- 1 Wojek Investigator
- 1 Youthful Valkyrie
What to cut / what to add
These swaps shift space from individual threats and supporting cards toward a steadier Angel game plan. The priorities are card access, mana development, protection, and flexible interaction, rather than simply adding more finishers. Cutting Seraph of the Sword, Vanguard Seraph, Segovian Angel, and Dazzling Angel does mean losing creatures Giada directly rewards with counters and can help cast. That's a real trade-off, but keeping every Angel leaves less room to address the deck's support needs. The $87.22 package keeps Giada central while aiming to make the remaining threats better supported.
Cut
Secret Rendezvous
Make room for Trouble in Pairs.
Seraph of the Sword
Make room for Archangel of Thune.
Vanguard Seraph
Make room for Herald's Horn.
Search the Premises
Make room for Land Tax.
Invoke the Divine
Make room for Flawless Maneuver.
Commander's Sphere
Make room for Archaeomancer's Map.
Segovian Angel
Make room for Mangara, the Diplomat.
Dazzling Angel
Make room for Oketra's Monument.
Angelic Destiny
Make room for Get Lost.
Wojek Investigator
Make room for Tocasia's Welcome.
Add
Trouble in Pairs
This replaces symmetrical card draw with repeatable draw that punishes common multiplayer actions.
Archangel of Thune
Archangel converts every lifegain trigger into team-wide +1/+1 counters.
Herald's Horn
Herald's Horn discounts Angels and supplies recurring tribal card advantage.
Land Tax
Land Tax fixes land drops immediately instead of relying on opponents attacking you.
Flawless Maneuver
Flawless Maneuver protects your developed Angel board from most sweepers at no mana.
Archaeomancer's Map
Archaeomancer's Map guarantees Plains and helps mono-white catch up on land development.
Mangara, the Diplomat
Mangara adds repeatable draw while retaining lifelink synergy and a relevant Cleric type.
Oketra's Monument
Oketra's Monument reduces creature costs and turns every creature cast into another body.
Get Lost
Get Lost provides efficient instant-speed answers to creatures, enchantments, and planeswalkers.
Tocasia's Welcome
Tocasia's Welcome repeatedly draws from Giada and the deck's many low-cost creatures.
Card images and card data courtesy of Scryfall. Magic: The Gathering is © Wizards of the Coast. ManaBuilder is unaffiliated with Wizards of the Coast.
Calling All Angels FAQ
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