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    Tron

    Modern
    Ramp
    intermediate

    Assemble the Urza lands for 7 mana on turn 3 and slam game-ending threats. Karn Liberated and Wurmcoil Engine dominate once Tron is assembled, while Ancient Stirrings and maps find the pieces.

    You own 0/52 cards0%

    Creatures (3)

    Wurmcoil Engine
    Wurmcoil Engine6

    Artifact Creature — Phyrexian Wurm

    Ulamog, the Ceaseless Hunger
    Ulamog, the Ceaseless Hunger10

    Legendary Creature — Eldrazi

    Wurmcoil Engine
    Wurmcoil Engine6

    Artifact Creature — Phyrexian Wurm

    Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

    P/T: 6/6

    2
    Wurmcoil Engine
    Wurmcoil Engine6

    Artifact Creature — Phyrexian Wurm

    Ulamog, the Ceaseless Hunger
    Ulamog, the Ceaseless Hunger10

    Legendary Creature — Eldrazi

    When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.

    P/T: 10/10

    1
    Ulamog, the Ceaseless Hunger
    Ulamog, the Ceaseless Hunger10

    Legendary Creature — Eldrazi

    Sorceries (8)

    Ancient Stirrings
    Ancient StirringsGreen

    Sorcery

    Sylvan Scrying
    Sylvan Scrying1 + Green

    Sorcery

    Ancient Stirrings
    Ancient StirringsGreen

    Sorcery

    Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

    4
    Ancient Stirrings
    Ancient StirringsGreen

    Sorcery

    Sylvan Scrying
    Sylvan Scrying1 + Green

    Sorcery

    Search your library for a land card, reveal it, put it into your hand, then shuffle.

    4
    Sylvan Scrying
    Sylvan Scrying1 + Green

    Sorcery

    Artifacts (16)

    Chromatic Star
    Chromatic Star1

    Artifact

    Chromatic Sphere
    Chromatic Sphere1

    Artifact

    Expedition Map
    Expedition Map1

    Artifact

    Oblivion Stone
    Oblivion Stone3

    Artifact

    Relic of Progenitus
    Relic of Progenitus1

    Artifact

    Chromatic Star
    Chromatic Star1

    Artifact

    {1}, {T}, Sacrifice this artifact: Add one mana of any color. When this artifact is put into a graveyard from the battlefield, draw a card.

    4
    Chromatic Star
    Chromatic Star1

    Artifact

    Chromatic Sphere
    Chromatic Sphere1

    Artifact

    {1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card.

    4
    Chromatic Sphere
    Chromatic Sphere1

    Artifact

    Expedition Map
    Expedition Map1

    Artifact

    {2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

    4
    Expedition Map
    Expedition Map1

    Artifact

    Oblivion Stone
    Oblivion Stone3

    Artifact

    {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

    2
    Oblivion Stone
    Oblivion Stone3

    Artifact

    Relic of Progenitus
    Relic of Progenitus1

    Artifact

    {T}: Target player exiles a card from their graveyard. {1}, Exile this artifact: Exile all graveyards. Draw a card.

    2
    Relic of Progenitus
    Relic of Progenitus1

    Artifact

    Planeswalkers (6)

    Karn Liberated
    Karn Liberated7

    Legendary Planeswalker — Karn

    Ugin, the Spirit Dragon
    Ugin, the Spirit Dragon8

    Legendary Planeswalker — Ugin

    Karn Liberated
    Karn Liberated7

    Legendary Planeswalker — Karn

    +4: Target player exiles a card from their hand. −3: Exile target permanent. −14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.

    4
    Karn Liberated
    Karn Liberated7

    Legendary Planeswalker — Karn

    Ugin, the Spirit Dragon
    Ugin, the Spirit Dragon8

    Legendary Planeswalker — Ugin

    +2: Ugin deals 3 damage to any target. −X: Exile each permanent with mana value X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

    2
    Ugin, the Spirit Dragon
    Ugin, the Spirit Dragon8

    Legendary Planeswalker — Ugin

    Lands (19)

    Urza's Tower
    Urza's Tower

    Land — Urza's Tower

    Urza's Mine
    Urza's Mine

    Land — Urza's Mine

    Urza's Power Plant
    Urza's Power Plant

    Land — Urza's Power-Plant

    Forest
    Forest

    Basic Land — Forest

    Sanctum of Ugin
    Sanctum of Ugin

    Land

    Urza's Tower
    Urza's Tower

    Land — Urza's Tower

    {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

    4
    Urza's Tower
    Urza's Tower

    Land — Urza's Tower

    Urza's Mine
    Urza's Mine

    Land — Urza's Mine

    {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.

    4
    Urza's Mine
    Urza's Mine

    Land — Urza's Mine

    Urza's Power Plant
    Urza's Power Plant

    Land — Urza's Power-Plant

    {T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.

    4
    Urza's Power Plant
    Urza's Power Plant

    Land — Urza's Power-Plant

    Forest
    Forest

    Basic Land — Forest

    ({T}: Add {G}.)

    5
    Forest
    Forest

    Basic Land — Forest

    Sanctum of Ugin
    Sanctum of Ugin

    Land

    {T}: Add {C}. Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice this land. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

    2
    Sanctum of Ugin
    Sanctum of Ugin

    Land