Dimir Control
A reactive control deck that answers every threat with counterspells and removal, then wins with card advantage and powerful finishers. Patience is key — let your opponent overextend, then take over.
Creatures (11)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Sheoldred, the Apocalypse2 + 2 Black
|
Legendary Creature — Phyrexian Praetor Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life. P/T: 4/5 |
3 | |
![]() ![]() Faerie Mastermind1 + Blue
|
Creature — Faerie Rogue Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. P/T: 2/1 |
3 | |
![]() ![]() Deep-Cavern Bat1 + Black
|
Creature — Bat Flying, lifelink When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield. P/T: 1/1 |
3 | |
![]() ![]() Tishana's Tidebinder2 + Blue
|
Creature — Merfolk Wizard Flash When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.) P/T: 3/2 |
2 |


Legendary Creature — Phyrexian Praetor
Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.
P/T: 4/5


Legendary Creature — Phyrexian Praetor


Creature — Faerie Rogue
Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.
P/T: 2/1


Creature — Faerie Rogue


Creature — Bat
Flying, lifelink When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
P/T: 1/1


Creature — Bat


Creature — Merfolk Wizard
Flash When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
P/T: 3/2


Creature — Merfolk Wizard
Instants (17)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Phantom InterferenceBlue
|
Instant Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}. |
4 | |
![]() ![]() Three Steps AheadBlue
|
Instant Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card. |
4 | |
![]() ![]() Cut DownBlack
|
Instant Destroy target creature with total power and toughness 5 or less. |
3 | |
![]() ![]() Go for the Throat1 + Black
|
Instant Destroy target nonartifact creature. |
4 | |
![]() ![]() Get Lost1 + White
|
Instant Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.") |
2 |


Instant
Spree (Choose one or more additional costs.) + {3} — Create a 2/2 white Spirit creature token with flying. + {1} — Counter target spell unless its controller pays {2}.


Instant


Instant
Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.


Instant


Instant
Destroy target creature with total power and toughness 5 or less.


Instant


Instant
Destroy target nonartifact creature.


Instant


Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")


Instant
Sorceries (6)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() DuressBlack
|
Sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. |
2 | |
![]() ![]() Stock Up2 + Blue
|
Sorcery Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. |
4 |


Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.


Sorcery


Sorcery
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.


Sorcery
Planeswalkers (3)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Kaito, Bane of Nightmares2 + Blue + Black
|
Legendary Planeswalker — Kaito Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it. |
3 |


Legendary Planeswalker — Kaito
Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it.


Legendary Planeswalker — Kaito
Lands (23)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Watery Grave
|
Land — Island Swamp ({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped. |
4 | |
![]() ![]() Underground River
|
Land {T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you. |
3 | |
![]() ![]() Undercity Sewers
|
Land — Island Swamp ({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
4 | |
![]() ![]() Restless Reef
|
Land This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever this land attacks, target player mills four cards. |
2 | |
![]() ![]() Otawara, Soaring City
|
Legendary Land {T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control. |
1 | |
![]() ![]() Island
|
Basic Land — Island ({T}: Add {U}.) |
5 | |
![]() ![]() Swamp
|
Basic Land — Swamp ({T}: Add {B}.) |
4 |


Land — Island Swamp
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.


Land — Island Swamp


Land
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.


Land


Land — Island Swamp
({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)


Land — Island Swamp


Land
This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}: Until end of turn, this land becomes a 4/4 blue and black Shark creature with deathtouch. It's still a land. Whenever this land attacks, target player mills four cards.


Land


Legendary Land
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.


Legendary Land


Basic Land — Island
({T}: Add {U}.)


Basic Land — Island


Basic Land — Swamp
({T}: Add {B}.)


Basic Land — Swamp