Mono-White Soldiers
An aggressive tribal deck that floods the board with Soldier tokens and anthem effects. Valiant Veteran and Siege Veteran pump your army while Recruitment Officer keeps the cards flowing.
Creatures (25)


Creature — Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
P/T: 2/1


Creature — Human Soldier


Creature — Kor Soldier
Other Soldiers you control get +1/+1. {3}{W}{W}, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
P/T: 2/2


Creature — Kor Soldier


Creature — Human Soldier
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
P/T: 2/2


Creature — Human Soldier


Creature — Human Soldier Werewolf // Creature — Werewolf


Creature — Human Soldier Werewolf // Creature — Werewolf


Legendary Creature — Human Soldier
First strike Noncreature spells cost {1} more to cast.
P/T: 2/1


Legendary Creature — Human Soldier


Creature — Human Soldier
Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
P/T: 2/2


Creature — Human Soldier


Creature — Human Soldier
Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.
P/T: 2/3


Creature — Human Soldier
Sorceries (3)


Sorcery
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.


Sorcery
Enchantments (5)


Enchantment — Aura
Enchant basic land you control When this Aura enters, exile target creature or planeswalker an opponent controls until this Aura leaves the battlefield.


Enchantment — Aura


Enchantment // Enchantment


Enchantment // Enchantment
Lands (27)


Land
{T}: Add {C}. {2}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.


Land


Basic Land — Plains
({T}: Add {W}.)


Basic Land — Plains
