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    Mono-White Soldiers

    Standard
    Tribal
    beginner

    An aggressive tribal deck that floods the board with Soldier tokens and anthem effects. Valiant Veteran and Siege Veteran pump your army while Recruitment Officer keeps the cards flowing.

    You own 0/60 cards0%

    Creatures (27)

    Recruitment Officer
    Recruitment OfficerWhite

    Creature — Human Soldier

    Resolute Reinforcements
    Resolute Reinforcements1 + White

    Creature — Human Soldier

    Novice Inspector
    Novice InspectorWhite

    Creature — Human Detective

    Thalia, Guardian of Thraben
    Thalia, Guardian of Thraben1 + White

    Legendary Creature — Human Soldier

    Adeline, Resplendent Cathar
    Adeline, Resplendent Cathar1 + 2 White

    Legendary Creature — Human Knight

    Knight-Errant of Eos
    Knight-Errant of Eos4 + White

    Creature — Human Knight

    Guardian of Ghirapur
    Guardian of Ghirapur2 + White

    Creature — Angel

    Skystrike Officer
    Skystrike Officer2 + Blue

    Creature — Human Soldier

    Card Details Qty
    Recruitment Officer
    Recruitment OfficerWhite

    Creature — Human Soldier

    {3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    P/T: 2/1

    4
    Recruitment Officer
    Recruitment OfficerWhite

    Creature — Human Soldier

    Resolute Reinforcements
    Resolute Reinforcements1 + White

    Creature — Human Soldier

    Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token.

    P/T: 1/1

    4
    Resolute Reinforcements
    Resolute Reinforcements1 + White

    Creature — Human Soldier

    Novice Inspector
    Novice InspectorWhite

    Creature — Human Detective

    When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    P/T: 1/2

    4
    Novice Inspector
    Novice InspectorWhite

    Creature — Human Detective

    Thalia, Guardian of Thraben
    Thalia, Guardian of Thraben1 + White

    Legendary Creature — Human Soldier

    First strike Noncreature spells cost {1} more to cast.

    P/T: 2/1

    3
    Thalia, Guardian of Thraben
    Thalia, Guardian of Thraben1 + White

    Legendary Creature — Human Soldier

    Adeline, Resplendent Cathar
    Adeline, Resplendent Cathar1 + 2 White

    Legendary Creature — Human Knight

    Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

    P/T: */4

    3
    Adeline, Resplendent Cathar
    Adeline, Resplendent Cathar1 + 2 White

    Legendary Creature — Human Knight

    Knight-Errant of Eos
    Knight-Errant of Eos4 + White

    Creature — Human Knight

    Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.

    P/T: 4/4

    3
    Knight-Errant of Eos
    Knight-Errant of Eos4 + White

    Creature — Human Knight

    Guardian of Ghirapur
    Guardian of Ghirapur2 + White

    Creature — Angel

    Flying When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

    P/T: 3/3

    2
    Guardian of Ghirapur
    Guardian of Ghirapur2 + White

    Creature — Angel

    Skystrike Officer
    Skystrike Officer2 + Blue

    Creature — Human Soldier

    Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.

    P/T: 2/3

    4
    Skystrike Officer
    Skystrike Officer2 + Blue

    Creature — Human Soldier

    Instants (5)

    Get Lost
    Get Lost1 + White

    Instant

    Brave the Elements
    Brave the ElementsWhite

    Instant

    Card Details Qty
    Get Lost
    Get Lost1 + White

    Instant

    Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

    3
    Get Lost
    Get Lost1 + White

    Instant

    Brave the Elements
    Brave the ElementsWhite

    Instant

    Choose a color. White creatures you control gain protection from the chosen color until end of turn.

    2
    Brave the Elements
    Brave the ElementsWhite

    Instant

    Enchantments (4)

    Sheltered by Ghosts
    Sheltered by Ghosts1 + White

    Enchantment — Aura

    Card Details Qty
    Sheltered by Ghosts
    Sheltered by Ghosts1 + White

    Enchantment — Aura

    Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

    4
    Sheltered by Ghosts
    Sheltered by Ghosts1 + White

    Enchantment — Aura

    Lands (24)

    Mutavault
    Mutavault

    Land

    Eiganjo, Seat of the Empire
    Eiganjo, Seat of the Empire

    Legendary Land

    Plains
    Plains
    20×

    Basic Land — Plains

    Card Details Qty
    Mutavault
    Mutavault

    Land

    {T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

    2
    Mutavault
    Mutavault

    Land

    Eiganjo, Seat of the Empire
    Eiganjo, Seat of the Empire

    Legendary Land

    {T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

    2
    Eiganjo, Seat of the Empire
    Eiganjo, Seat of the Empire

    Legendary Land

    Plains
    Plains

    Basic Land — Plains

    ({T}: Add {W}.)

    20
    Plains
    Plains
    20×

    Basic Land — Plains