Mono-White Soldiers
An aggressive tribal deck that floods the board with Soldier tokens and anthem effects. Valiant Veteran and Siege Veteran pump your army while Recruitment Officer keeps the cards flowing.
Creatures (27)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Recruitment OfficerWhite
|
Creature — Human Soldier {3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. P/T: 2/1 |
4 | |
![]() ![]() Resolute Reinforcements1 + White
|
Creature — Human Soldier Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token. P/T: 1/1 |
4 | |
![]() ![]() Novice InspectorWhite
|
Creature — Human Detective When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") P/T: 1/2 |
4 | |
![]() ![]() Thalia, Guardian of Thraben1 + White
|
Legendary Creature — Human Soldier First strike Noncreature spells cost {1} more to cast. P/T: 2/1 |
3 | |
![]() ![]() Adeline, Resplendent Cathar1 + 2 White
|
Legendary Creature — Human Knight Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control. P/T: */4 |
3 | |
![]() ![]() Knight-Errant of Eos4 + White
|
Creature — Human Knight Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle. P/T: 4/4 |
3 | |
![]() ![]() Guardian of Ghirapur2 + White
|
Creature — Angel Flying When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. P/T: 3/3 |
2 | |
![]() ![]() Skystrike Officer2 + Blue
|
Creature — Human Soldier Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card. P/T: 2/3 |
4 |


Creature — Human Soldier
{3}{W}: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
P/T: 2/1


Creature — Human Soldier


Creature — Human Soldier
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token.
P/T: 1/1


Creature — Human Soldier


Creature — Human Detective
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
P/T: 1/2


Creature — Human Detective


Legendary Creature — Human Soldier
First strike Noncreature spells cost {1} more to cast.
P/T: 2/1


Legendary Creature — Human Soldier


Legendary Creature — Human Knight
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
P/T: */4


Legendary Creature — Human Knight


Creature — Human Knight
Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.
P/T: 4/4


Creature — Human Knight


Creature — Angel
Flying When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
P/T: 3/3


Creature — Angel


Creature — Human Soldier
Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.
P/T: 2/3


Creature — Human Soldier
Instants (5)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Get Lost1 + White
|
Instant Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.") |
3 | |
![]() ![]() Brave the ElementsWhite
|
Instant Choose a color. White creatures you control gain protection from the chosen color until end of turn. |
2 |


Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")


Instant


Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.


Instant
Enchantments (4)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Sheltered by Ghosts1 + White
|
Enchantment — Aura Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}. |
4 |


Enchantment — Aura
Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.


Enchantment — Aura
Lands (24)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Mutavault
|
Land {T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land. |
2 | |
![]() ![]() Eiganjo, Seat of the Empire
|
Legendary Land {T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control. |
2 | |
![]() ![]() Plains
|
Basic Land — Plains ({T}: Add {W}.) |
20 |


Land
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.


Land


Legendary Land
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.


Legendary Land


Basic Land — Plains
({T}: Add {W}.)


Basic Land — Plains