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    Orzhov Midrange

    Standard
    Midrange
    intermediate

    A grindy midrange deck combining removal, card advantage, and resilient threats. Sheoldred draws cards while draining opponents, backed by efficient removal and recursive threats.

    You own 0/54 cards0%

    Creatures (13)

    Sheoldred, the Apocalypse
    Sheoldred, the Apocalypse2 + 2 Black

    Legendary Creature — Phyrexian Praetor

    Deep-Cavern Bat
    Deep-Cavern Bat1 + Black

    Creature — Bat

    Preacher of the Schism
    Preacher of the Schism2 + Black

    Creature — Vampire Cleric

    Raffine, Scheming Seer
    Raffine, Scheming SeerWhite + Blue + Black

    Legendary Creature — Sphinx Demon

    Sheoldred, the Apocalypse
    Sheoldred, the Apocalypse2 + 2 Black

    Legendary Creature — Phyrexian Praetor

    Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

    P/T: 4/5

    4
    Sheoldred, the Apocalypse
    Sheoldred, the Apocalypse2 + 2 Black

    Legendary Creature — Phyrexian Praetor

    Deep-Cavern Bat
    Deep-Cavern Bat1 + Black

    Creature — Bat

    Flying, lifelink When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.

    P/T: 1/1

    4
    Deep-Cavern Bat
    Deep-Cavern Bat1 + Black

    Creature — Bat

    Preacher of the Schism
    Preacher of the Schism2 + Black

    Creature — Vampire Cleric

    Deathtouch Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

    P/T: 2/4

    3
    Preacher of the Schism
    Preacher of the Schism2 + Black

    Creature — Vampire Cleric

    Raffine, Scheming Seer
    Raffine, Scheming SeerWhite + Blue + Black

    Legendary Creature — Sphinx Demon

    Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

    P/T: 1/4

    2
    Raffine, Scheming Seer
    Raffine, Scheming SeerWhite + Blue + Black

    Legendary Creature — Sphinx Demon

    Instants (7)

    Go for the Throat
    Go for the Throat1 + Black

    Instant

    Cut Down
    Cut DownBlack

    Instant

    Go for the Throat
    Go for the Throat1 + Black

    Instant

    Destroy target nonartifact creature.

    4
    Go for the Throat
    Go for the Throat1 + Black

    Instant

    Cut Down
    Cut DownBlack

    Instant

    Destroy target creature with total power and toughness 5 or less.

    3
    Cut Down
    Cut DownBlack

    Instant

    Sorceries (4)

    Virtue of Persistence
    Virtue of Persistence6 + 3 Black

    Enchantment // Sorcery — Adventure

    Breach the Multiverse
    Breach the Multiverse5 + 2 Black

    Sorcery

    Virtue of Persistence
    Virtue of Persistence6 + 3 Black

    Enchantment // Sorcery — Adventure

    2
    Virtue of Persistence
    Virtue of Persistence6 + 3 Black

    Enchantment // Sorcery — Adventure

    Breach the Multiverse
    Breach the Multiverse5 + 2 Black

    Sorcery

    Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

    2
    Breach the Multiverse
    Breach the Multiverse5 + 2 Black

    Sorcery

    Enchantments (3)

    Wedding Announcement
    Wedding Announcement

    Enchantment // Enchantment

    Wedding Announcement
    Wedding Announcement

    Enchantment // Enchantment

    3
    Wedding Announcement
    Wedding Announcement

    Enchantment // Enchantment

    Lands (27)

    Plains
    Plains

    Basic Land — Plains

    Swamp
    Swamp

    Basic Land — Swamp

    Caves of Koilos
    Caves of Koilos

    Land

    Godless Shrine
    Godless Shrine

    Land — Plains Swamp

    Concealed Courtyard
    Concealed Courtyard

    Land

    Plains
    Plains

    Basic Land — Plains

    ({T}: Add {W}.)

    8
    Plains
    Plains

    Basic Land — Plains

    Swamp
    Swamp

    Basic Land — Swamp

    ({T}: Add {B}.)

    7
    Swamp
    Swamp

    Basic Land — Swamp

    Caves of Koilos
    Caves of Koilos

    Land

    {T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

    4
    Caves of Koilos
    Caves of Koilos

    Land

    Godless Shrine
    Godless Shrine

    Land — Plains Swamp

    ({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    4
    Godless Shrine
    Godless Shrine

    Land — Plains Swamp

    Concealed Courtyard
    Concealed Courtyard

    Land

    This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

    4
    Concealed Courtyard
    Concealed Courtyard

    Land