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    Lathril Elves

    Commander
    Tribal
    intermediate

    A Golgari elf tribal deck led by Lathril. Generate massive boards of elf tokens, then tap them with Lathril's ability to drain all opponents simultaneously.

    You own 0/100 cards0%

    Creatures (35)

    Lathril, Blade of the Elves
    Lathril, Blade of the Elves2 + Black + Green

    Legendary Creature — Elf Noble

    Llanowar Elves
    Llanowar ElvesGreen

    Creature — Elf Druid

    Elvish Mystic
    Elvish MysticGreen

    Creature — Elf Druid

    Fyndhorn Elves
    Fyndhorn ElvesGreen

    Creature — Elf Druid

    Heritage Druid
    Heritage DruidGreen

    Creature — Elf Druid

    Elvish Archdruid
    Elvish Archdruid1 + 2 Green

    Creature — Elf Druid

    Priest of Titania
    Priest of Titania1 + Green

    Creature — Elf Druid

    Marwyn, the Nurturer
    Marwyn, the Nurturer2 + Green

    Legendary Creature — Elf Druid

    Wirewood Symbiote
    Wirewood SymbioteGreen

    Creature — Insect

    Wirewood Hivemaster
    Wirewood Hivemaster1 + Green

    Creature — Elf

    Wirewood Channeler
    Wirewood Channeler3 + Green

    Creature — Elf Druid

    Joraga Warcaller
    Joraga WarcallerGreen

    Creature — Elf Warrior

    Imperious Perfect
    Imperious Perfect2 + Green

    Creature — Elf Warrior

    Dwynen, Gilt-Leaf Daen
    Dwynen, Gilt-Leaf Daen2 + 2 Green

    Legendary Creature — Elf Warrior

    Dwynen's Elite
    Dwynen's Elite1 + Green

    Creature — Elf Warrior

    Drove of Elves
    Drove of Elves3 + Green

    Creature — Elf

    Beast Whisperer
    Beast Whisperer2 + 2 Green

    Creature — Elf Druid

    Elvish Visionary
    Elvish Visionary1 + Green

    Creature — Elf Shaman

    Elvish Harbinger
    Elvish Harbinger2 + Green

    Creature — Elf Druid

    Lys Alana Huntmaster
    Lys Alana Huntmaster2 + 2 Green

    Creature — Elf Warrior

    Sylvan Messenger
    Sylvan Messenger3 + Green

    Creature — Elf

    Realmwalker
    Realmwalker2 + Green

    Creature — Shapeshifter

    Allosaurus Shepherd
    Allosaurus ShepherdGreen

    Creature — Elf Shaman

    Ezuri, Renegade Leader
    Ezuri, Renegade Leader1 + 2 Green

    Legendary Creature — Elf Warrior

    Skemfar Avenger
    Skemfar Avenger1 + Black

    Creature — Elf Berserker

    Shaman of the Pack
    Shaman of the Pack1 + Black + Green

    Creature — Elf Shaman

    Poison-Tip Archer
    Poison-Tip Archer2 + Black + Green

    Creature — Elf Archer

    Gilt-Leaf Archdruid
    Gilt-Leaf Archdruid3 + 2 Green

    Creature — Elf Druid

    Elvish Warmaster
    Elvish Warmaster1 + Green

    Creature — Elf Warrior

    Llanowar Visionary
    Llanowar Visionary2 + Green

    Creature — Elf Druid

    Elvish Clancaller
    Elvish Clancaller2 Green

    Creature — Elf Druid

    Farhaven Elf
    Farhaven Elf2 + Green

    Creature — Elf Druid

    Wood Elves
    Wood Elves2 + Green

    Creature — Elf Scout

    Sylvan Ranger
    Sylvan Ranger1 + Green

    Creature — Elf Scout Ranger

    Craterhoof Behemoth
    Craterhoof Behemoth5 + 3 Green

    Creature — Beast

    Card Details Qty
    Lathril, Blade of the Elves
    Lathril, Blade of the Elves2 + Black + Green

    Legendary Creature — Elf Noble

    Menace (This creature can't be blocked except by two or more creatures.) Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens. {T}, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.

    P/T: 2/3

    1
    Lathril, Blade of the Elves
    Lathril, Blade of the Elves2 + Black + Green

    Legendary Creature — Elf Noble

    Llanowar Elves
    Llanowar ElvesGreen

    Creature — Elf Druid

    {T}: Add {G}.

    P/T: 1/1

    1
    Llanowar Elves
    Llanowar ElvesGreen

    Creature — Elf Druid

    Elvish Mystic
    Elvish MysticGreen

    Creature — Elf Druid

    {T}: Add {G}.

    P/T: 1/1

    1
    Elvish Mystic
    Elvish MysticGreen

    Creature — Elf Druid

    Fyndhorn Elves
    Fyndhorn ElvesGreen

    Creature — Elf Druid

    {T}: Add {G}.

    P/T: 1/1

    1
    Fyndhorn Elves
    Fyndhorn ElvesGreen

    Creature — Elf Druid

    Heritage Druid
    Heritage DruidGreen

    Creature — Elf Druid

    Tap three untapped Elves you control: Add {G}{G}{G}.

    P/T: 1/1

    1
    Heritage Druid
    Heritage DruidGreen

    Creature — Elf Druid

    Elvish Archdruid
    Elvish Archdruid1 + 2 Green

    Creature — Elf Druid

    Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

    P/T: 2/2

    1
    Elvish Archdruid
    Elvish Archdruid1 + 2 Green

    Creature — Elf Druid

    Priest of Titania
    Priest of Titania1 + Green

    Creature — Elf Druid

    {T}: Add {G} for each Elf on the battlefield.

    P/T: 1/1

    1
    Priest of Titania
    Priest of Titania1 + Green

    Creature — Elf Druid

    Marwyn, the Nurturer
    Marwyn, the Nurturer2 + Green

    Legendary Creature — Elf Druid

    Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. {T}: Add an amount of {G} equal to Marwyn's power.

    P/T: 1/1

    1
    Marwyn, the Nurturer
    Marwyn, the Nurturer2 + Green

    Legendary Creature — Elf Druid

    Wirewood Symbiote
    Wirewood SymbioteGreen

    Creature — Insect

    Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.

    P/T: 1/1

    1
    Wirewood Symbiote
    Wirewood SymbioteGreen

    Creature — Insect

    Wirewood Hivemaster
    Wirewood Hivemaster1 + Green

    Creature — Elf

    Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.

    P/T: 1/1

    1
    Wirewood Hivemaster
    Wirewood Hivemaster1 + Green

    Creature — Elf

    Wirewood Channeler
    Wirewood Channeler3 + Green

    Creature — Elf Druid

    {T}: Add X mana of any one color, where X is the number of Elves on the battlefield.

    P/T: 2/2

    1
    Wirewood Channeler
    Wirewood Channeler3 + Green

    Creature — Elf Druid

    Joraga Warcaller
    Joraga WarcallerGreen

    Creature — Elf Warrior

    Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.

    P/T: 1/1

    1
    Joraga Warcaller
    Joraga WarcallerGreen

    Creature — Elf Warrior

    Imperious Perfect
    Imperious Perfect2 + Green

    Creature — Elf Warrior

    Other Elves you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

    P/T: 2/2

    1
    Imperious Perfect
    Imperious Perfect2 + Green

    Creature — Elf Warrior

    Dwynen, Gilt-Leaf Daen
    Dwynen, Gilt-Leaf Daen2 + 2 Green

    Legendary Creature — Elf Warrior

    Reach (This creature can block creatures with flying.) Other Elf creatures you control get +1/+1. Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.

    P/T: 3/4

    1
    Dwynen, Gilt-Leaf Daen
    Dwynen, Gilt-Leaf Daen2 + 2 Green

    Legendary Creature — Elf Warrior

    Dwynen's Elite
    Dwynen's Elite1 + Green

    Creature — Elf Warrior

    When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.

    P/T: 2/2

    1
    Dwynen's Elite
    Dwynen's Elite1 + Green

    Creature — Elf Warrior

    Drove of Elves
    Drove of Elves3 + Green

    Creature — Elf

    Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control.

    P/T: */*

    1
    Drove of Elves
    Drove of Elves3 + Green

    Creature — Elf

    Beast Whisperer
    Beast Whisperer2 + 2 Green

    Creature — Elf Druid

    Whenever you cast a creature spell, draw a card.

    P/T: 2/3

    1
    Beast Whisperer
    Beast Whisperer2 + 2 Green

    Creature — Elf Druid

    Elvish Visionary
    Elvish Visionary1 + Green

    Creature — Elf Shaman

    When this creature enters, draw a card.

    P/T: 1/1

    1
    Elvish Visionary
    Elvish Visionary1 + Green

    Creature — Elf Shaman

    Elvish Harbinger
    Elvish Harbinger2 + Green

    Creature — Elf Druid

    When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.

    P/T: 1/2

    1
    Elvish Harbinger
    Elvish Harbinger2 + Green

    Creature — Elf Druid

    Lys Alana Huntmaster
    Lys Alana Huntmaster2 + 2 Green

    Creature — Elf Warrior

    Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

    P/T: 3/3

    1
    Lys Alana Huntmaster
    Lys Alana Huntmaster2 + 2 Green

    Creature — Elf Warrior

    Sylvan Messenger
    Sylvan Messenger3 + Green

    Creature — Elf

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

    P/T: 2/2

    1
    Sylvan Messenger
    Sylvan Messenger3 + Green

    Creature — Elf

    Realmwalker
    Realmwalker2 + Green

    Creature — Shapeshifter

    Changeling (This card is every creature type.) As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

    P/T: 2/3

    1
    Realmwalker
    Realmwalker2 + Green

    Creature — Shapeshifter

    Allosaurus Shepherd
    Allosaurus ShepherdGreen

    Creature — Elf Shaman

    This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

    P/T: 1/1

    1
    Allosaurus Shepherd
    Allosaurus ShepherdGreen

    Creature — Elf Shaman

    Ezuri, Renegade Leader
    Ezuri, Renegade Leader1 + 2 Green

    Legendary Creature — Elf Warrior

    {G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

    P/T: 2/2

    1
    Ezuri, Renegade Leader
    Ezuri, Renegade Leader1 + 2 Green

    Legendary Creature — Elf Warrior

    Skemfar Avenger
    Skemfar Avenger1 + Black

    Creature — Elf Berserker

    Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.

    P/T: 3/1

    1
    Skemfar Avenger
    Skemfar Avenger1 + Black

    Creature — Elf Berserker

    Shaman of the Pack
    Shaman of the Pack1 + Black + Green

    Creature — Elf Shaman

    When this creature enters, target opponent loses life equal to the number of Elves you control.

    P/T: 3/2

    1
    Shaman of the Pack
    Shaman of the Pack1 + Black + Green

    Creature — Elf Shaman

    Poison-Tip Archer
    Poison-Tip Archer2 + Black + Green

    Creature — Elf Archer

    Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent loses 1 life.

    P/T: 2/3

    1
    Poison-Tip Archer
    Poison-Tip Archer2 + Black + Green

    Creature — Elf Archer

    Gilt-Leaf Archdruid
    Gilt-Leaf Archdruid3 + 2 Green

    Creature — Elf Druid

    Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.

    P/T: 3/3

    1
    Gilt-Leaf Archdruid
    Gilt-Leaf Archdruid3 + 2 Green

    Creature — Elf Druid

    Elvish Warmaster
    Elvish Warmaster1 + Green

    Creature — Elf Warrior

    Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.

    P/T: 2/2

    1
    Elvish Warmaster
    Elvish Warmaster1 + Green

    Creature — Elf Warrior

    Llanowar Visionary
    Llanowar Visionary2 + Green

    Creature — Elf Druid

    When this creature enters, draw a card. {T}: Add {G}.

    P/T: 2/2

    1
    Llanowar Visionary
    Llanowar Visionary2 + Green

    Creature — Elf Druid

    Elvish Clancaller
    Elvish Clancaller2 Green

    Creature — Elf Druid

    Other Elves you control get +1/+1. {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.

    P/T: 1/1

    1
    Elvish Clancaller
    Elvish Clancaller2 Green

    Creature — Elf Druid

    Farhaven Elf
    Farhaven Elf2 + Green

    Creature — Elf Druid

    When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    P/T: 1/1

    1
    Farhaven Elf
    Farhaven Elf2 + Green

    Creature — Elf Druid

    Wood Elves
    Wood Elves2 + Green

    Creature — Elf Scout

    When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

    P/T: 1/1

    1
    Wood Elves
    Wood Elves2 + Green

    Creature — Elf Scout

    Sylvan Ranger
    Sylvan Ranger1 + Green

    Creature — Elf Scout Ranger

    When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

    P/T: 1/1

    1
    Sylvan Ranger
    Sylvan Ranger1 + Green

    Creature — Elf Scout Ranger

    Craterhoof Behemoth
    Craterhoof Behemoth5 + 3 Green

    Creature — Beast

    Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

    P/T: 5/5

    1
    Craterhoof Behemoth
    Craterhoof Behemoth5 + 3 Green

    Creature — Beast

    Instants (3)

    Assassin's Trophy
    Assassin's TrophyBlack + Green

    Instant

    Beast Within
    Beast Within2 + Green

    Instant

    Putrefy
    Putrefy1 + Black + Green

    Instant

    Card Details Qty
    Assassin's Trophy
    Assassin's TrophyBlack + Green

    Instant

    Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

    1
    Assassin's Trophy
    Assassin's TrophyBlack + Green

    Instant

    Beast Within
    Beast Within2 + Green

    Instant

    Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

    1
    Beast Within
    Beast Within2 + Green

    Instant

    Putrefy
    Putrefy1 + Black + Green

    Instant

    Destroy target artifact or creature. It can't be regenerated.

    1
    Putrefy
    Putrefy1 + Black + Green

    Instant

    Sorceries (8)

    Elvish Promenade
    Elvish Promenade3 + Green

    Kindred Sorcery — Elf

    Toxic Deluge
    Toxic Deluge2 + Black

    Sorcery

    Casualties of War
    Casualties of War2 + 2 Black + 2 Green

    Sorcery

    Maelstrom Pulse
    Maelstrom Pulse1 + Black + Green

    Sorcery

    Cultivate
    Cultivate2 + Green

    Sorcery

    Kodama's Reach
    Kodama's Reach2 + Green

    Sorcery — Arcane

    Three Visits
    Three Visits1 + Green

    Sorcery

    Nature's Lore
    Nature's Lore1 + Green

    Sorcery

    Card Details Qty
    Elvish Promenade
    Elvish Promenade3 + Green

    Kindred Sorcery — Elf

    Create a 1/1 green Elf Warrior creature token for each Elf you control.

    1
    Elvish Promenade
    Elvish Promenade3 + Green

    Kindred Sorcery — Elf

    Toxic Deluge
    Toxic Deluge2 + Black

    Sorcery

    As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

    1
    Toxic Deluge
    Toxic Deluge2 + Black

    Sorcery

    Casualties of War
    Casualties of War2 + 2 Black + 2 Green

    Sorcery

    Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.

    1
    Casualties of War
    Casualties of War2 + 2 Black + 2 Green

    Sorcery

    Maelstrom Pulse
    Maelstrom Pulse1 + Black + Green

    Sorcery

    Destroy target nonland permanent and all other permanents with the same name as that permanent.

    1
    Maelstrom Pulse
    Maelstrom Pulse1 + Black + Green

    Sorcery

    Cultivate
    Cultivate2 + Green

    Sorcery

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

    1
    Cultivate
    Cultivate2 + Green

    Sorcery

    Kodama's Reach
    Kodama's Reach2 + Green

    Sorcery — Arcane

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

    1
    Kodama's Reach
    Kodama's Reach2 + Green

    Sorcery — Arcane

    Three Visits
    Three Visits1 + Green

    Sorcery

    Search your library for a Forest card, put it onto the battlefield, then shuffle.

    1
    Three Visits
    Three Visits1 + Green

    Sorcery

    Nature's Lore
    Nature's Lore1 + Green

    Sorcery

    Search your library for a Forest card, put that card onto the battlefield, then shuffle.

    1
    Nature's Lore
    Nature's Lore1 + Green

    Sorcery

    Enchantments (2)

    Reflections of Littjara
    Reflections of Littjara4 + Blue

    Enchantment

    Cradle of Vitality
    Cradle of Vitality3 + White

    Enchantment

    Card Details Qty
    Reflections of Littjara
    Reflections of Littjara4 + Blue

    Enchantment

    As this enchantment enters, choose a creature type. Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

    1
    Reflections of Littjara
    Reflections of Littjara4 + Blue

    Enchantment

    Cradle of Vitality
    Cradle of Vitality3 + White

    Enchantment

    Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

    1
    Cradle of Vitality
    Cradle of Vitality3 + White

    Enchantment

    Artifacts (7)

    Coat of Arms
    Coat of Arms5

    Artifact

    Door of Destinies
    Door of Destinies4

    Artifact

    Vanquisher's Banner
    Vanquisher's Banner5

    Artifact

    Skullclamp
    Skullclamp1

    Artifact — Equipment

    Sol Ring
    Sol Ring1

    Artifact

    Arcane Signet
    Arcane Signet2

    Artifact

    Golgari Signet
    Golgari Signet2

    Artifact

    Card Details Qty
    Coat of Arms
    Coat of Arms5

    Artifact

    Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

    1
    Coat of Arms
    Coat of Arms5

    Artifact

    Door of Destinies
    Door of Destinies4

    Artifact

    As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.

    1
    Door of Destinies
    Door of Destinies4

    Artifact

    Vanquisher's Banner
    Vanquisher's Banner5

    Artifact

    As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

    1
    Vanquisher's Banner
    Vanquisher's Banner5

    Artifact

    Skullclamp
    Skullclamp1

    Artifact — Equipment

    Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

    1
    Skullclamp
    Skullclamp1

    Artifact — Equipment

    Sol Ring
    Sol Ring1

    Artifact

    {T}: Add {C}{C}.

    1
    Sol Ring
    Sol Ring1

    Artifact

    Arcane Signet
    Arcane Signet2

    Artifact

    {T}: Add one mana of any color in your commander's color identity.

    1
    Arcane Signet
    Arcane Signet2

    Artifact

    Golgari Signet
    Golgari Signet2

    Artifact

    {1}, {T}: Add {B}{G}.

    1
    Golgari Signet
    Golgari Signet2

    Artifact

    Planeswalkers (2)

    Freyalise, Llanowar's Fury
    Freyalise, Llanowar's Fury3 + 2 Green

    Legendary Planeswalker — Freyalise

    Nissa, Voice of Zendikar
    Nissa, Voice of Zendikar1 + 2 Green

    Legendary Planeswalker — Nissa

    Card Details Qty
    Freyalise, Llanowar's Fury
    Freyalise, Llanowar's Fury3 + 2 Green

    Legendary Planeswalker — Freyalise

    +2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." −2: Destroy target artifact or enchantment. −6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.

    1
    Freyalise, Llanowar's Fury
    Freyalise, Llanowar's Fury3 + 2 Green

    Legendary Planeswalker — Freyalise

    Nissa, Voice of Zendikar
    Nissa, Voice of Zendikar1 + 2 Green

    Legendary Planeswalker — Nissa

    +1: Create a 0/1 green Plant creature token. −2: Put a +1/+1 counter on each creature you control. −7: You gain X life and draw X cards, where X is the number of lands you control.

    1
    Nissa, Voice of Zendikar
    Nissa, Voice of Zendikar1 + 2 Green

    Legendary Planeswalker — Nissa

    Lands (43)

    Command Tower
    Command Tower

    Land

    Overgrown Tomb
    Overgrown Tomb

    Land — Swamp Forest

    Verdant Catacombs
    Verdant Catacombs

    Land

    Bayou
    Bayou

    Land — Swamp Forest

    Llanowar Wastes
    Llanowar Wastes

    Land

    Woodland Cemetery
    Woodland Cemetery

    Land

    Hissing Quagmire
    Hissing Quagmire

    Land

    Twilight Mire
    Twilight Mire

    Land

    Cavern of Souls
    Cavern of Souls

    Land

    Nykthos, Shrine to Nyx
    Nykthos, Shrine to Nyx

    Legendary Land

    Castle Locthwain
    Castle Locthwain

    Land

    Castle Garenbrig
    Castle Garenbrig

    Land

    Boseiju, Who Endures
    Boseiju, Who Endures

    Legendary Land

    Takenuma, Abandoned Mire
    Takenuma, Abandoned Mire

    Legendary Land

    Forest
    Forest
    19×

    Basic Land — Forest

    Swamp
    Swamp
    10×

    Basic Land — Swamp

    Card Details Qty
    Command Tower
    Command Tower

    Land

    {T}: Add one mana of any color in your commander's color identity.

    1
    Command Tower
    Command Tower

    Land

    Overgrown Tomb
    Overgrown Tomb

    Land — Swamp Forest

    ({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    1
    Overgrown Tomb
    Overgrown Tomb

    Land — Swamp Forest

    Verdant Catacombs
    Verdant Catacombs

    Land

    {T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

    1
    Verdant Catacombs
    Verdant Catacombs

    Land

    Bayou
    Bayou

    Land — Swamp Forest

    ({T}: Add {B} or {G}.)

    1
    Bayou
    Bayou

    Land — Swamp Forest

    Llanowar Wastes
    Llanowar Wastes

    Land

    {T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

    1
    Llanowar Wastes
    Llanowar Wastes

    Land

    Woodland Cemetery
    Woodland Cemetery

    Land

    This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

    1
    Woodland Cemetery
    Woodland Cemetery

    Land

    Hissing Quagmire
    Hissing Quagmire

    Land

    This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.

    1
    Hissing Quagmire
    Hissing Quagmire

    Land

    Twilight Mire
    Twilight Mire

    Land

    {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

    1
    Twilight Mire
    Twilight Mire

    Land

    Cavern of Souls
    Cavern of Souls

    Land

    As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

    1
    Cavern of Souls
    Cavern of Souls

    Land

    Nykthos, Shrine to Nyx
    Nykthos, Shrine to Nyx

    Legendary Land

    {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

    1
    Nykthos, Shrine to Nyx
    Nykthos, Shrine to Nyx

    Legendary Land

    Castle Locthwain
    Castle Locthwain

    Land

    This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

    1
    Castle Locthwain
    Castle Locthwain

    Land

    Castle Garenbrig
    Castle Garenbrig

    Land

    This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

    1
    Castle Garenbrig
    Castle Garenbrig

    Land

    Boseiju, Who Endures
    Boseiju, Who Endures

    Legendary Land

    {T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

    1
    Boseiju, Who Endures
    Boseiju, Who Endures

    Legendary Land

    Takenuma, Abandoned Mire
    Takenuma, Abandoned Mire

    Legendary Land

    {T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

    1
    Takenuma, Abandoned Mire
    Takenuma, Abandoned Mire

    Legendary Land

    Forest
    Forest

    Basic Land — Forest

    ({T}: Add {G}.)

    19
    Forest
    Forest
    19×

    Basic Land — Forest

    Swamp
    Swamp

    Basic Land — Swamp

    ({T}: Add {B}.)

    10
    Swamp
    Swamp
    10×

    Basic Land — Swamp