Mono-Black Devotion
A grindy midrange deck that leverages powerful black permanents and devotion synergies. Strip your opponent's hand, remove their threats, and grind them out with recursive value.
Creatures (20)


Creature — Zombie
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
P/T: 2/4


Creature — Zombie


Creature — Phyrexian Horror
Trample Whenever a source deals damage to this creature, that source's controller sacrifices that many permanents of their choice.
P/T: 5/5


Creature — Phyrexian Horror


Creature — Aetherborn Vampire
Deathtouch, lifelink
P/T: 2/3


Creature — Aetherborn Vampire


Creature — Zombie
This creature enters tapped. When this creature enters, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
P/T: 3/2


Creature — Zombie


Creature — Dauthi Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
P/T: 3/2


Creature — Dauthi Rogue
Instants (6)


Instant
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.


Instant


Instant
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.


Instant
Sorceries (7)


Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.


Sorcery


Sorcery
Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.


Sorcery
Planeswalkers (3)


Legendary Planeswalker — Liliana
+1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.


Legendary Planeswalker — Liliana
Lands (25)


Land
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.


Land


Legendary Land
Each land is a Swamp in addition to its other land types.


Legendary Land


Basic Land — Swamp
({T}: Add {B}.)


Basic Land — Swamp


Land
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.


Land
