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    Gruul Midrange

    Standard
    Midrange
    intermediate

    A powerful midrange deck that curves efficient creatures into devastating planeswalkers. Combines the best green beaters with red removal for a proactive yet flexible game plan.

    You own 0/60 cards0%

    Creatures (24)

    Llanowar Elves
    Llanowar ElvesGreen

    Creature — Elf Druid

    Glorybringer
    Glorybringer3 + 2 Red

    Creature — Dragon

    Bonecrusher Giant
    Bonecrusher Giant3 + 2 Red

    Creature — Giant // Instant — Adventure

    Questing Beast
    Questing Beast2 + 2 Green

    Legendary Creature — Beast

    Gruul Spellbreaker
    Gruul Spellbreaker1 + Red + Green

    Creature — Ogre Warrior

    Rampaging Ferocidon
    Rampaging Ferocidon2 + Red

    Creature — Dinosaur

    Scavenging Ooze
    Scavenging Ooze1 + Green

    Creature — Ooze

    Llanowar Elves
    Llanowar ElvesGreen

    Creature — Elf Druid

    {T}: Add {G}.

    P/T: 1/1

    4
    Llanowar Elves
    Llanowar ElvesGreen

    Creature — Elf Druid

    Glorybringer
    Glorybringer3 + 2 Red

    Creature — Dragon

    Flying, haste You may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)

    P/T: 4/4

    3
    Glorybringer
    Glorybringer3 + 2 Red

    Creature — Dragon

    Bonecrusher Giant
    Bonecrusher Giant3 + 2 Red

    Creature — Giant // Instant — Adventure

    P/T: 4/3

    4
    Bonecrusher Giant
    Bonecrusher Giant3 + 2 Red

    Creature — Giant // Instant — Adventure

    Questing Beast
    Questing Beast2 + 2 Green

    Legendary Creature — Beast

    Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

    P/T: 4/4

    3
    Questing Beast
    Questing Beast2 + 2 Green

    Legendary Creature — Beast

    Gruul Spellbreaker
    Gruul Spellbreaker1 + Red + Green

    Creature — Ogre Warrior

    Riot (This creature enters with your choice of a +1/+1 counter or haste.) Trample During your turn, you and this creature have hexproof.

    P/T: 3/3

    4
    Gruul Spellbreaker
    Gruul Spellbreaker1 + Red + Green

    Creature — Ogre Warrior

    Rampaging Ferocidon
    Rampaging Ferocidon2 + Red

    Creature — Dinosaur

    Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.

    P/T: 3/3

    3
    Rampaging Ferocidon
    Rampaging Ferocidon2 + Red

    Creature — Dinosaur

    Scavenging Ooze
    Scavenging Ooze1 + Green

    Creature — Ooze

    {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

    P/T: 2/2

    3
    Scavenging Ooze
    Scavenging Ooze1 + Green

    Creature — Ooze

    Instants (4)

    Collected Company
    Collected Company3 + Green

    Instant

    Collected Company
    Collected Company3 + Green

    Instant

    Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

    4
    Collected Company
    Collected Company3 + Green

    Instant

    Sorceries (2)

    Sweltering Suns
    Sweltering Suns1 + 2 Red

    Sorcery

    Sweltering Suns
    Sweltering Suns1 + 2 Red

    Sorcery

    Sweltering Suns deals 3 damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)

    2
    Sweltering Suns
    Sweltering Suns1 + 2 Red

    Sorcery

    Artifacts (2)

    Embercleave
    Embercleave4 + 2 Red

    Legendary Artifact — Equipment

    Embercleave
    Embercleave4 + 2 Red

    Legendary Artifact — Equipment

    Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

    2
    Embercleave
    Embercleave4 + 2 Red

    Legendary Artifact — Equipment

    Planeswalkers (2)

    Domri, Anarch of Bolas
    Domri, Anarch of Bolas1 + Red + Green

    Legendary Planeswalker — Domri

    Domri, Anarch of Bolas
    Domri, Anarch of Bolas1 + Red + Green

    Legendary Planeswalker — Domri

    Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. −2: Target creature you control fights target creature you don't control.

    2
    Domri, Anarch of Bolas
    Domri, Anarch of Bolas1 + Red + Green

    Legendary Planeswalker — Domri

    Lands (26)

    Stomping Ground
    Stomping Ground

    Land — Mountain Forest

    Rockfall Vale
    Rockfall Vale

    Land

    Cragcrown Pathway
    Cragcrown Pathway

    Land // Land

    Mountain
    Mountain

    Basic Land — Mountain

    Forest
    Forest

    Basic Land — Forest

    Stomping Ground
    Stomping Ground

    Land — Mountain Forest

    ({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    4
    Stomping Ground
    Stomping Ground

    Land — Mountain Forest

    Rockfall Vale
    Rockfall Vale

    Land

    This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

    4
    Rockfall Vale
    Rockfall Vale

    Land

    Cragcrown Pathway
    Cragcrown Pathway

    Land // Land

    4
    Cragcrown Pathway
    Cragcrown Pathway

    Land // Land

    Mountain
    Mountain

    Basic Land — Mountain

    ({T}: Add {R}.)

    6
    Mountain
    Mountain

    Basic Land — Mountain

    Forest
    Forest

    Basic Land — Forest

    ({T}: Add {G}.)

    8
    Forest
    Forest

    Basic Land — Forest