Meren Graveyard Value
A graveyard-centric value engine that sacrifices creatures for profit, then brings them back with Meren's experience counters. Every creature dying makes your engine stronger.
Creatures (33)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Meren of Clan Nel Toth2 + Black + Green
|
Legendary Creature — Human Shaman Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. P/T: 3/4 |
1 | |
![]() ![]() Eternal Witness1 + 2 Green
|
Creature — Human Shaman When this creature enters, you may return target card from your graveyard to your hand. P/T: 2/1 |
1 | |
![]() ![]() Acidic Slime3 + 2 Green
|
Creature — Ooze Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land. P/T: 2/2 |
1 | |
![]() ![]() Solemn Simulacrum4
|
Artifact Creature — Golem When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card. P/T: 2/2 |
1 | |
![]() ![]() Reclamation Sage2 + Green
|
Creature — Elf Shaman When this creature enters, you may destroy target artifact or enchantment. P/T: 2/1 |
1 | |
![]() ![]() Sakura-Tribe Elder1 + Green
|
Creature — Snake Shaman Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. P/T: 1/1 |
1 | |
![]() ![]() Wood Elves2 + Green
|
Creature — Elf Scout When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. P/T: 1/1 |
1 | |
![]() ![]() Farhaven Elf2 + Green
|
Creature — Elf Druid When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. P/T: 1/1 |
1 | |
![]() ![]() Yavimaya Elder1 + 2 Green
|
Creature — Human Druid When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card. P/T: 2/1 |
1 | |
![]() ![]() Caustic CaterpillarGreen
|
Creature — Insect {1}{G}, Sacrifice this creature: Destroy target artifact or enchantment. P/T: 1/1 |
1 | |
![]() ![]() Viscera SeerBlack
|
Creature — Vampire Wizard Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) P/T: 1/1 |
1 | |
![]() ![]() Bloodghast2 Black
|
Creature — Vampire Spirit This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield. P/T: 2/1 |
1 | |
![]() ![]() Reassembling Skeleton1 + Black
|
Creature — Skeleton Warrior {1}{B}: Return this card from your graveyard to the battlefield tapped. P/T: 1/1 |
1 | |
![]() ![]() Nether Traitor2 Black
|
Creature — Spirit Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield. P/T: 1/1 |
1 | |
![]() ![]() Mikaeus, the Unhallowed3 + 3 Black
|
Legendary Creature — Zombie Cleric Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) P/T: 5/5 |
1 | |
![]() ![]() Sheoldred, Whispering One5 + 2 Black
|
Legendary Creature — Phyrexian Praetor Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice. P/T: 6/6 |
1 | |
![]() ![]() Massacre Wurm3 + 3 Black
|
Creature — Phyrexian Wurm When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. P/T: 6/5 |
1 | |
![]() ![]() Grave Titan4 + 2 Black
|
Creature — Giant Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens. P/T: 6/6 |
1 | |
![]() ![]() Sidisi, Undead Vizier3 + 2 Black
|
Legendary Creature — Zombie Snake Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle. P/T: 4/6 |
1 | |
![]() ![]() Phyrexian Plaguelord3 + 2 Black
|
Creature — Phyrexian Carrier {T}, Sacrifice this creature: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn. P/T: 4/4 |
1 | |
![]() ![]() Pawn of Ulamog1 + 2 Black
|
Creature — Vampire Shaman Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}." P/T: 2/2 |
1 | |
![]() ![]() Pitiless Plunderer3 + Black
|
Creature — Human Pirate Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") P/T: 1/4 |
1 | |
![]() ![]() Yawgmoth, Thran Physician2 + 2 Black
|
Legendary Creature — Human Cleric Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) P/T: 2/4 |
1 | |
![]() ![]() Fleshbag Marauder2 + Black
|
Creature — Zombie Warrior When this creature enters, each player sacrifices a creature of their choice. P/T: 3/1 |
1 | |
![]() ![]() Plaguecrafter2 + Black
|
Creature — Human Shaman When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card. P/T: 3/2 |
1 | |
![]() ![]() Merciless Executioner2 + Black
|
Creature — Orc Warrior When this creature enters, each player sacrifices a creature of their choice. P/T: 3/1 |
1 | |
![]() ![]() Spore FrogGreen
|
Creature — Frog Sacrifice this creature: Prevent all combat damage that would be dealt this turn. P/T: 1/1 |
1 | |
![]() ![]() Satyr Wayfinder1 + Green
|
Creature — Satyr When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. P/T: 1/1 |
1 | |
![]() ![]() Stinkweed Imp2 + Black
|
Creature — Imp Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) P/T: 1/2 |
1 | |
![]() ![]() Golgari Grave-Troll4 + Green
|
Creature — Troll Skeleton This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.) P/T: 0/0 |
1 | |
![]() ![]() Ramunap Excavator2 + Green
|
Creature — Snake Cleric You may play lands from your graveyard. P/T: 2/3 |
1 | |
![]() ![]() Grim Haruspex2 + Black
|
Creature — Human Wizard Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. P/T: 3/2 |
1 | |
![]() ![]() Doomed Necromancer2 + Black
|
Creature — Human Cleric Mercenary {B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. P/T: 2/2 |
1 |


Legendary Creature — Human Shaman
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
P/T: 3/4


Legendary Creature — Human Shaman


Creature — Human Shaman
When this creature enters, you may return target card from your graveyard to your hand.
P/T: 2/1


Creature — Human Shaman


Creature — Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
P/T: 2/2


Creature — Ooze


Artifact Creature — Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
P/T: 2/2


Artifact Creature — Golem


Creature — Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
P/T: 2/1


Creature — Elf Shaman


Creature — Snake Shaman
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
P/T: 1/1


Creature — Snake Shaman


Creature — Elf Scout
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
P/T: 1/1


Creature — Elf Scout


Creature — Elf Druid
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
P/T: 1/1


Creature — Elf Druid


Creature — Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.
P/T: 2/1


Creature — Human Druid


Creature — Insect
{1}{G}, Sacrifice this creature: Destroy target artifact or enchantment.
P/T: 1/1


Creature — Insect


Creature — Vampire Wizard
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
P/T: 1/1


Creature — Vampire Wizard


Creature — Vampire Spirit
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
P/T: 2/1


Creature — Vampire Spirit


Creature — Skeleton Warrior
{1}{B}: Return this card from your graveyard to the battlefield tapped.
P/T: 1/1


Creature — Skeleton Warrior


Creature — Spirit
Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay {B}. If you do, return this card from your graveyard to the battlefield.
P/T: 1/1


Creature — Spirit


Legendary Creature — Zombie Cleric
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
P/T: 5/5


Legendary Creature — Zombie Cleric


Legendary Creature — Phyrexian Praetor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
P/T: 6/6


Legendary Creature — Phyrexian Praetor


Creature — Phyrexian Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
P/T: 6/5


Creature — Phyrexian Wurm


Creature — Giant
Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
P/T: 6/6


Creature — Giant


Legendary Creature — Zombie Snake
Deathtouch Exploit (When this creature enters, you may sacrifice a creature.) When Sidisi exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
P/T: 4/6


Legendary Creature — Zombie Snake


Creature — Phyrexian Carrier
{T}, Sacrifice this creature: Target creature gets -4/-4 until end of turn. Sacrifice a creature: Target creature gets -1/-1 until end of turn.
P/T: 4/4


Creature — Phyrexian Carrier


Creature — Vampire Shaman
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
P/T: 2/2


Creature — Vampire Shaman


Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
P/T: 1/4


Creature — Human Pirate


Legendary Creature — Human Cleric
Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
P/T: 2/4


Legendary Creature — Human Cleric


Creature — Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
P/T: 3/1


Creature — Zombie Warrior


Creature — Human Shaman
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
P/T: 3/2


Creature — Human Shaman


Creature — Orc Warrior
When this creature enters, each player sacrifices a creature of their choice.
P/T: 3/1


Creature — Orc Warrior


Creature — Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
P/T: 1/1


Creature — Frog


Creature — Satyr
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
P/T: 1/1


Creature — Satyr


Creature — Imp
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
P/T: 1/2


Creature — Imp


Creature — Troll Skeleton
This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
P/T: 0/0


Creature — Troll Skeleton


Creature — Snake Cleric
You may play lands from your graveyard.
P/T: 2/3


Creature — Snake Cleric


Creature — Human Wizard
Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card.
P/T: 3/2


Creature — Human Wizard


Creature — Human Cleric Mercenary
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
P/T: 2/2


Creature — Human Cleric Mercenary
Instants (4)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() EntombBlack
|
Instant Search your library for a card, put that card into your graveyard, then shuffle. |
1 | |
![]() ![]() Assassin's TrophyBlack + Green
|
Instant Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. |
1 | |
![]() ![]() Putrefy1 + Black + Green
|
Instant Destroy target artifact or creature. It can't be regenerated. |
1 | |
![]() ![]() Beast Within2 + Green
|
Instant Destroy target permanent. Its controller creates a 3/3 green Beast creature token. |
1 |


Instant
Search your library for a card, put that card into your graveyard, then shuffle.


Instant


Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.


Instant


Instant
Destroy target artifact or creature. It can't be regenerated.


Instant


Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.


Instant
Sorceries (9)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Living Death3 + 2 Black
|
Sorcery Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
1 | |
![]() ![]() Victimize2 + Black
|
Sorcery Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. |
1 | |
![]() ![]() ReanimateBlack
|
Sorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value. |
1 | |
![]() ![]() Buried Alive2 + Black
|
Sorcery Search your library for up to three creature cards, put them into your graveyard, then shuffle. |
1 | |
![]() ![]() Jarad's Orders2 + Black + Green
|
Sorcery Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle. |
1 | |
![]() ![]() Toxic Deluge2 + Black
|
Sorcery As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn. |
1 | |
![]() ![]() Cultivate2 + Green
|
Sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. |
1 | |
![]() ![]() Kodama's Reach2 + Green
|
Sorcery — Arcane Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. |
1 | |
![]() ![]() Three Visits1 + Green
|
Sorcery Search your library for a Forest card, put it onto the battlefield, then shuffle. |
1 |


Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.


Sorcery


Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.


Sorcery


Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.


Sorcery


Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.


Sorcery


Sorcery
Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.


Sorcery


Sorcery
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.


Sorcery


Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.


Sorcery


Sorcery — Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.


Sorcery — Arcane


Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.


Sorcery
Enchantments (4)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Animate Dead1 + Black
|
Enchantment — Aura Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0. |
1 | |
![]() ![]() Necromancy2 + Black
|
Enchantment You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it. |
1 | |
![]() ![]() Survival of the Fittest1 + Green
|
Enchantment {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle. |
1 | |
![]() ![]() Sylvan Library1 + Green
|
Enchantment At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |
1 |


Enchantment — Aura
Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.


Enchantment — Aura


Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.


Enchantment


Enchantment
{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.


Enchantment


Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.


Enchantment
Artifacts (6)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Skullclamp1
|
Artifact — Equipment Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |
1 | |
![]() ![]() Phyrexian Altar3
|
Artifact Sacrifice a creature: Add one mana of any color. |
1 | |
![]() ![]() Ashnod's Altar3
|
Artifact Sacrifice a creature: Add {C}{C}. |
1 | |
![]() ![]() Sol Ring1
|
Artifact {T}: Add {C}{C}. |
1 | |
![]() ![]() Arcane Signet2
|
Artifact {T}: Add one mana of any color in your commander's color identity. |
1 | |
![]() ![]() Golgari Signet2
|
Artifact {1}, {T}: Add {B}{G}. |
1 |


Artifact — Equipment
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}


Artifact — Equipment


Artifact
Sacrifice a creature: Add one mana of any color.


Artifact


Artifact
Sacrifice a creature: Add {C}{C}.


Artifact


Artifact
{T}: Add {C}{C}.


Artifact


Artifact
{T}: Add one mana of any color in your commander's color identity.


Artifact


Artifact
{1}, {T}: Add {B}{G}.


Artifact
Other (44)
| Card | Details | Qty | |
|---|---|---|---|
|
Nature's Lore
|
1 | ||
|
Command Tower
|
1 | ||
|
Overgrown Tomb
|
1 | ||
|
Bayou
|
1 | ||
|
Verdant Catacombs
|
1 | ||
|
Marsh Flats
|
1 | ||
|
Woodland Cemetery
|
1 | ||
|
Llanowar Wastes
|
1 | ||
|
Bojuka Bog
|
1 | ||
|
Phyrexian Tower
|
1 | ||
|
Cabal Coffers
|
1 | ||
|
Urborg, Tomb of Yawgmoth
|
1 | ||
|
Nykthos, Shrine to Nyx
|
1 | ||
|
Boseiju, Who Endures
|
1 | ||
|
Takenuma, Abandoned Mire
|
1 | ||
|
Forest
|
15 | ||
|
Swamp
|
14 |