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    Selesnya Tokens Combo

    Modern
    Combo
    intermediate

    Combine token generators with anthem effects and combo finishers. Populate the board with tokens, then use Craterhoof Behemoth or similar finishers to swing for lethal in one turn.

    You own 0/59 cards0%

    Creatures (9)

    Voice of Resurgence
    Voice of ResurgenceWhite + Green

    Creature — Elemental

    Loxodon Smiter
    Loxodon Smiter1 + White + Green

    Creature — Elephant Soldier

    Trostani, Selesnya's Voice
    Trostani, Selesnya's Voice2 White + 2 Green

    Legendary Creature — Dryad

    Voice of Resurgence
    Voice of ResurgenceWhite + Green

    Creature — Elemental

    Whenever an opponent casts a spell during your turn and when this creature dies, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."

    P/T: 2/2

    4
    Voice of Resurgence
    Voice of ResurgenceWhite + Green

    Creature — Elemental

    Loxodon Smiter
    Loxodon Smiter1 + White + Green

    Creature — Elephant Soldier

    This spell can't be countered. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

    P/T: 4/4

    3
    Loxodon Smiter
    Loxodon Smiter1 + White + Green

    Creature — Elephant Soldier

    Trostani, Selesnya's Voice
    Trostani, Selesnya's Voice2 White + 2 Green

    Legendary Creature — Dryad

    Whenever another creature you control enters, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)

    P/T: 2/5

    2
    Trostani, Selesnya's Voice
    Trostani, Selesnya's Voice2 White + 2 Green

    Legendary Creature — Dryad

    Instants (14)

    Raise the Alarm
    Raise the Alarm1 + White

    Instant

    Collected Company
    Collected Company3 + Green

    Instant

    Advent of the Wurm
    Advent of the Wurm1 + White + 2 Green

    Instant

    Path to Exile
    Path to ExileWhite

    Instant

    Raise the Alarm
    Raise the Alarm1 + White

    Instant

    Create two 1/1 white Soldier creature tokens.

    4
    Raise the Alarm
    Raise the Alarm1 + White

    Instant

    Collected Company
    Collected Company3 + Green

    Instant

    Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

    4
    Collected Company
    Collected Company3 + Green

    Instant

    Advent of the Wurm
    Advent of the Wurm1 + White + 2 Green

    Instant

    Create a 5/5 green Wurm creature token with trample.

    3
    Advent of the Wurm
    Advent of the Wurm1 + White + 2 Green

    Instant

    Path to Exile
    Path to ExileWhite

    Instant

    Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    3
    Path to Exile
    Path to ExileWhite

    Instant

    Sorceries (4)

    Spectral Procession
    Spectral Procession3 (2/W)

    Sorcery

    Spectral Procession
    Spectral Procession3 (2/W)

    Sorcery

    Create three 1/1 white Spirit creature tokens with flying.

    4
    Spectral Procession
    Spectral Procession3 (2/W)

    Sorcery

    Enchantments (8)

    Intangible Virtue
    Intangible Virtue1 + White

    Enchantment

    Honor of the Pure
    Honor of the Pure1 + White

    Enchantment

    Intangible Virtue
    Intangible Virtue1 + White

    Enchantment

    Creature tokens you control get +1/+1 and have vigilance.

    4
    Intangible Virtue
    Intangible Virtue1 + White

    Enchantment

    Honor of the Pure
    Honor of the Pure1 + White

    Enchantment

    White creatures you control get +1/+1.

    4
    Honor of the Pure
    Honor of the Pure1 + White

    Enchantment

    Lands (24)

    Gavony Township
    Gavony Township

    Land

    Temple Garden
    Temple Garden

    Land — Forest Plains

    Windswept Heath
    Windswept Heath

    Land

    Razorverge Thicket
    Razorverge Thicket

    Land

    Plains
    Plains

    Basic Land — Plains

    Forest
    Forest

    Basic Land — Forest

    Gavony Township
    Gavony Township

    Land

    {T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

    2
    Gavony Township
    Gavony Township

    Land

    Temple Garden
    Temple Garden

    Land — Forest Plains

    ({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    4
    Temple Garden
    Temple Garden

    Land — Forest Plains

    Windswept Heath
    Windswept Heath

    Land

    {T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

    4
    Windswept Heath
    Windswept Heath

    Land

    Razorverge Thicket
    Razorverge Thicket

    Land

    This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

    4
    Razorverge Thicket
    Razorverge Thicket

    Land

    Plains
    Plains

    Basic Land — Plains

    ({T}: Add {W}.)

    8
    Plains
    Plains

    Basic Land — Plains

    Forest
    Forest

    Basic Land — Forest

    ({T}: Add {G}.)

    2
    Forest
    Forest

    Basic Land — Forest