Rakdos Sacrifice
A synergy-driven deck that profits from sacrificing creatures. Bloodtithe Harvester and Voldaren Epicure provide sacrifice fodder while Ob Nixilis turns every death into card advantage.
Creatures (28)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Voldaren EpicureRed
|
Creature — Vampire When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") P/T: 1/1 |
4 | |
![]() ![]() Bloodtithe HarvesterBlack + Red
|
Creature — Vampire When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. P/T: 3/2 |
4 | |
![]() ![]() Fable of the Mirror-Breaker
|
Enchantment — Saga // Enchantment Creature — Goblin Shaman |
4 | |
![]() ![]() Bloodthirsty Adversary1 + Red
|
Creature — Vampire Haste When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs. P/T: 2/2 |
3 | |
![]() ![]() Mayhem Devil1 + Black + Red
|
Creature — Devil Whenever a player sacrifices a permanent, this creature deals 1 damage to any target. P/T: 3/3 |
4 | |
![]() ![]() Forsaken MinerBlack
|
Creature — Skeleton Rogue This creature can't block. Whenever you commit a crime, you may pay {B}. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) P/T: 2/2 |
3 | |
![]() ![]() Cauldron FamiliarBlack
|
Creature — Cat When this creature enters, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return this card from your graveyard to the battlefield. P/T: 1/1 |
4 | |
![]() ![]() Voldaren Thrillseeker2 + Red
|
Creature — Vampire Warrior Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target. P/T: 1/1 |
2 |


Creature — Vampire
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
P/T: 1/1


Creature — Vampire


Creature — Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
P/T: 3/2


Creature — Vampire


Enchantment — Saga // Enchantment Creature — Goblin Shaman


Enchantment — Saga // Enchantment Creature — Goblin Shaman


Creature — Vampire
Haste When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
P/T: 2/2


Creature — Vampire


Creature — Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
P/T: 3/3


Creature — Devil


Creature — Skeleton Rogue
This creature can't block. Whenever you commit a crime, you may pay {B}. If you do, return this card from your graveyard to the battlefield. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
P/T: 2/2


Creature — Skeleton Rogue


Creature — Cat
When this creature enters, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return this card from your graveyard to the battlefield.
P/T: 1/1


Creature — Cat


Creature — Vampire Warrior
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target.
P/T: 1/1


Creature — Vampire Warrior
Instants (7)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Cut DownBlack
|
Instant Destroy target creature with total power and toughness 5 or less. |
3 | |
![]() ![]() Bitter Triumph1 + Black
|
Instant As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker. |
2 | |
![]() ![]() Go for the Throat1 + Black
|
Instant Destroy target nonartifact creature. |
2 |


Instant
Destroy target creature with total power and toughness 5 or less.


Instant


Instant
As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.


Instant


Instant
Destroy target nonartifact creature.


Instant
Artifacts (3)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Witch's Oven1
|
Artifact {T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") |
3 |


Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.")


Artifact
Lands (22)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Blood Crypt
|
Land — Swamp Mountain ({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped. |
3 | |
![]() ![]() Haunted Ridge
|
Land This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}. |
4 | |
![]() ![]() Sulfurous Springs
|
Land {T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you. |
3 | |
![]() ![]() Restless Vents
|
Land This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever this land attacks, you may discard a card. If you do, draw a card. |
2 | |
![]() ![]() Takenuma, Abandoned Mire
|
Legendary Land {T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. |
1 | |
![]() ![]() Sokenzan, Crucible of Defiance
|
Legendary Land {T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. |
1 | |
![]() ![]() Swamp
|
Basic Land — Swamp ({T}: Add {B}.) |
4 | |
![]() ![]() Mountain
|
Basic Land — Mountain ({T}: Add {R}.) |
4 |


Land — Swamp Mountain
({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.


Land — Swamp Mountain


Land
This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.


Land


Land
{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.


Land


Land
This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever this land attacks, you may discard a card. If you do, draw a card.


Land


Legendary Land
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.


Legendary Land


Legendary Land
{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.


Legendary Land


Basic Land — Swamp
({T}: Add {B}.)


Basic Land — Swamp


Basic Land — Mountain
({T}: Add {R}.)


Basic Land — Mountain