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    Golgari Delirium

    Modern
    Value
    advanced

    Fill your graveyard with different card types to power up delirium payoffs. Tarmogoyf grows huge while Traverse the Ulvenwald tutors for any creature you need.

    You own 0/56 cards0%

    Creatures (12)

    Tarmogoyf
    Tarmogoyf1 + Green

    Creature — Lhurgoyf

    Grim Flayer
    Grim FlayerBlack + Green

    Creature — Human Warrior

    Tireless Tracker
    Tireless Tracker2 + Green

    Creature — Human Scout

    Scavenging Ooze
    Scavenging Ooze1 + Green

    Creature — Ooze

    Tarmogoyf
    Tarmogoyf1 + Green

    Creature — Lhurgoyf

    Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

    P/T: */1+*

    4
    Tarmogoyf
    Tarmogoyf1 + Green

    Creature — Lhurgoyf

    Grim Flayer
    Grim FlayerBlack + Green

    Creature — Human Warrior

    Trample Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Delirium — This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.

    P/T: 2/2

    4
    Grim Flayer
    Grim FlayerBlack + Green

    Creature — Human Warrior

    Tireless Tracker
    Tireless Tracker2 + Green

    Creature — Human Scout

    Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

    P/T: 3/2

    2
    Tireless Tracker
    Tireless Tracker2 + Green

    Creature — Human Scout

    Scavenging Ooze
    Scavenging Ooze1 + Green

    Creature — Ooze

    {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

    P/T: 2/2

    2
    Scavenging Ooze
    Scavenging Ooze1 + Green

    Creature — Ooze

    Instants (7)

    Fatal Push
    Fatal PushBlack

    Instant

    Abrupt Decay
    Abrupt DecayBlack + Green

    Instant

    Fatal Push
    Fatal PushBlack

    Instant

    Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.

    4
    Fatal Push
    Fatal PushBlack

    Instant

    Abrupt Decay
    Abrupt DecayBlack + Green

    Instant

    This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.

    3
    Abrupt Decay
    Abrupt DecayBlack + Green

    Instant

    Sorceries (10)

    Traverse the Ulvenwald
    Traverse the UlvenwaldGreen

    Sorcery

    Thoughtseize
    ThoughtseizeBlack

    Sorcery

    Inquisition of Kozilek
    Inquisition of KozilekBlack

    Sorcery

    Traverse the Ulvenwald
    Traverse the UlvenwaldGreen

    Sorcery

    Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

    4
    Traverse the Ulvenwald
    Traverse the UlvenwaldGreen

    Sorcery

    Thoughtseize
    ThoughtseizeBlack

    Sorcery

    Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

    4
    Thoughtseize
    ThoughtseizeBlack

    Sorcery

    Inquisition of Kozilek
    Inquisition of KozilekBlack

    Sorcery

    Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.

    2
    Inquisition of Kozilek
    Inquisition of KozilekBlack

    Sorcery

    Artifacts (4)

    Mishra's Bauble
    Mishra's Bauble{0}

    Artifact

    Mishra's Bauble
    Mishra's Bauble{0}

    Artifact

    {T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

    4
    Mishra's Bauble
    Mishra's Bauble{0}

    Artifact

    Planeswalkers (3)

    Liliana of the Veil
    Liliana of the Veil1 + 2 Black

    Legendary Planeswalker — Liliana

    Liliana of the Veil
    Liliana of the Veil1 + 2 Black

    Legendary Planeswalker — Liliana

    +1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

    3
    Liliana of the Veil
    Liliana of the Veil1 + 2 Black

    Legendary Planeswalker — Liliana

    Lands (20)

    Blooming Marsh
    Blooming Marsh

    Land

    Overgrown Tomb
    Overgrown Tomb

    Land — Swamp Forest

    Verdant Catacombs
    Verdant Catacombs

    Land

    Forest
    Forest

    Basic Land — Forest

    Swamp
    Swamp

    Basic Land — Swamp

    Nurturing Peatland
    Nurturing Peatland

    Land

    Blooming Marsh
    Blooming Marsh

    Land

    This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

    4
    Blooming Marsh
    Blooming Marsh

    Land

    Overgrown Tomb
    Overgrown Tomb

    Land — Swamp Forest

    ({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    4
    Overgrown Tomb
    Overgrown Tomb

    Land — Swamp Forest

    Verdant Catacombs
    Verdant Catacombs

    Land

    {T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

    4
    Verdant Catacombs
    Verdant Catacombs

    Land

    Forest
    Forest

    Basic Land — Forest

    ({T}: Add {G}.)

    3
    Forest
    Forest

    Basic Land — Forest

    Swamp
    Swamp

    Basic Land — Swamp

    ({T}: Add {B}.)

    3
    Swamp
    Swamp

    Basic Land — Swamp

    Nurturing Peatland
    Nurturing Peatland

    Land

    {T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice this land: Draw a card.

    2
    Nurturing Peatland
    Nurturing Peatland

    Land