Golgari Delirium
Fill your graveyard with different card types to power up delirium payoffs. Tarmogoyf grows huge while Traverse the Ulvenwald tutors for any creature you need.
Creatures (16)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Tarmogoyf1 + Green
|
Creature — Lhurgoyf Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. P/T: */1+* |
4 | |
![]() ![]() Scavenging Ooze1 + Green
|
Creature — Ooze {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life. P/T: 2/2 |
3 | |
![]() ![]() Stinkweed Imp2 + Black
|
Creature — Imp Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) P/T: 1/2 |
4 | |
![]() ![]() Ishkanah, Grafwidow4 + Green
|
Legendary Creature — Spider Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control. P/T: 3/5 |
2 | |
![]() ![]() Tireless Tracker2 + Green
|
Creature — Human Scout Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature. P/T: 3/2 |
3 |


Creature — Lhurgoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
P/T: */1+*


Creature — Lhurgoyf


Creature — Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
P/T: 2/2


Creature — Ooze


Creature — Imp
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
P/T: 1/2


Creature — Imp


Legendary Creature — Spider
Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. {6}{B}: Target opponent loses 1 life for each Spider you control.
P/T: 3/5


Legendary Creature — Spider


Creature — Human Scout
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
P/T: 3/2


Creature — Human Scout
Instants (6)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Fatal PushBlack
|
Instant Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn. |
4 | |
![]() ![]() Abrupt DecayBlack + Green
|
Instant This spell can't be countered. Destroy target nonland permanent with mana value 3 or less. |
2 |


Instant
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.


Instant


Instant
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.


Instant
Sorceries (8)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() ThoughtseizeBlack
|
Sorcery Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. |
4 | |
![]() ![]() Inquisition of KozilekBlack
|
Sorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. |
2 | |
![]() ![]() Maelstrom Pulse1 + Black + Green
|
Sorcery Destroy target nonland permanent and all other permanents with the same name as that permanent. |
2 |


Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.


Sorcery


Sorcery
Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.


Sorcery


Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.


Sorcery
Artifacts (4)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Mishra's Bauble{0}
|
Artifact {T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. |
4 |


Artifact
{T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.


Artifact
Planeswalkers (6)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Grist, the Hunger Tide1 + Black + Green
|
Legendary Planeswalker — Grist As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard. |
3 | |
![]() ![]() Liliana of the Veil1 + 2 Black
|
Legendary Planeswalker — Liliana +1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. |
3 |


Legendary Planeswalker — Grist
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.


Legendary Planeswalker — Grist


Legendary Planeswalker — Liliana
+1: Each player discards a card. −2: Target player sacrifices a creature. −6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.


Legendary Planeswalker — Liliana
Lands (20)
| Card | Details | Qty | |
|---|---|---|---|
![]() ![]() Overgrown Tomb
|
Land — Swamp Forest ({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped. |
2 | |
![]() ![]() Verdant Catacombs
|
Land {T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. |
4 | |
![]() ![]() Marsh Flats
|
Land {T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. |
2 | |
![]() ![]() Bloodstained Mire
|
Land {T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle. |
1 | |
![]() ![]() Blooming Marsh
|
Land This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}. |
4 | |
![]() ![]() Boseiju, Who Endures
|
Legendary Land {T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. |
1 | |
![]() ![]() Takenuma, Abandoned Mire
|
Legendary Land {T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control. |
1 | |
![]() ![]() Forest
|
Basic Land — Forest ({T}: Add {G}.) |
2 | |
![]() ![]() Swamp
|
Basic Land — Swamp ({T}: Add {B}.) |
3 |


Land — Swamp Forest
({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.


Land — Swamp Forest


Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.


Land


Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.


Land


Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.


Land


Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.


Land


Legendary Land
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.


Legendary Land


Legendary Land
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.


Legendary Land


Basic Land — Forest
({T}: Add {G}.)


Basic Land — Forest


Basic Land — Swamp
({T}: Add {B}.)


Basic Land — Swamp