What Edgar Markov does
Edgar Markov makes a Vampire token whenever you cast another Vampire spell, then grows your Vampires when he attacks.
Eminence works while he's in the command zone or on the battlefield, so you don't need to spend six mana on Edgar before your commander starts contributing. Each Vampire spell gives you an extra 1/1 black Vampire, building a board that can attack, block, or feed sacrifice effects. Once Edgar joins combat, his attack trigger puts a +1/+1 counter on every Vampire you control, including himself. First strike and haste let him contribute immediately.
The appeal is having overlapping plans rather than relying entirely on combat. Goblin Bombardment turns spare creatures into damage, while Bastion of Remembrance rewards you when your creatures die. Maskwood Nexus expands the engine by making all your creature spells Vampires. You get meaningful choices about when to build your board, when to attack, and when to trade creatures for damage instead.
How Edgar Markov plays
Early on, develop your mana and cast Vampire spells to collect eminence tokens without casting Edgar. Sol Ring supplies colorless mana, while Arcane Signet helps cover your colors. Keep enough creatures back if attacking would leave you exposed.
In the middle turns, choose between expanding your board and setting up sacrifice payoffs. Maskwood Nexus makes every creature spell you control a Vampire spell. Goblin Bombardment gives you control over when creatures die, and Bastion of Remembrance makes those deaths cost each opponent life.
Win through repeated attacks with Edgar's counters, or convert creatures into damage and life loss when combat stalls. You don't have to commit Edgar before he's useful.
Build Edgar Markov from your collection
The builder starts with Edgar Markov as your commander and fills the 99 from cards you own.
Build Edgar Markov from your collectionKey staples
Synergy pieces
Bastion of Remembrance
Adds a Human Soldier body and turns each death among your creatures into life loss for every opponent and life gain for you.
Goblin Bombardment
Sacrifices spare creatures for 1 damage apiece to any target, letting your tokens contribute without attacking.
Accursed Marauder
Makes each player sacrifice a nontoken creature; your Vampire tokens can't cover your own sacrifice.
Maskwood Nexus
Makes all your creature spells trigger eminence and all your creatures receive Edgar's attack counters, with an additional token-making ability.
Adeline, Resplendent Cathar
Grows in power with your creature count and creates an attacking Human for each opponent whenever you attack.
Hedron Archive
Supplies two colorless mana toward Edgar or other costs, then can be sacrificed to draw two cards.
Marionette Apprentice
Offers a counter or Servo on entry, then drains each opponent when another creature or artifact you control goes to the graveyard.
Staples in these colors
Feed the Swarm
Destroys an opponent's creature or enchantment at a life cost equal to that permanent's mana value.
Sol Ring
Provides two colorless mana to accelerate your setup, though it won't pay Edgar's colored requirements.
Arcane Signet
Produces red, white, or black mana to help cast Edgar and your other colored spells.
Swords to Plowshares
Exiles a troublesome creature or blocker, giving its controller life equal to its power.
Swiftfoot Boots
Gives an equipped creature hexproof and haste; on Edgar, the added benefit is hexproof because he already has haste.
Card images and card data courtesy of Scryfall. Magic: The Gathering is © Wizards of the Coast. ManaBuilder is unaffiliated with Wizards of the Coast.
The numbers
- 6 Draw
- 13 Ramp
- 36 Lands
- 31 Theme
- 1 Wipes
- 12 Removal
- 1 Commander
| Slot | Count |
|---|---|
| Draw | 6 |
| Ramp | 13 |
| Lands | 36 |
| Theme | 31 |
| Wipes | 1 |
| Removal | 12 |
| Commander | 1 |
Draw
- Count
- 6
Ramp
- Count
- 13
Lands
- Count
- 36
Theme
- Count
- 31
Wipes
- Count
- 1
Removal
- Count
- 12
Commander
- Count
- 1
Reference build for Edgar Markov: 100 cards including the commander.
Sample decks
Budget build (~$65)
For the supplied budget build, lean on Edgar's command-zone trigger whenever you can cast a Vampire, then make those extra bodies matter with Bastion of Remembrance. Its death trigger reaches every opponent, so losing creatures can still advance your plan. Accursed Marauder demands a nontoken sacrifice from you too; don't expect an eminence token to pay that cost. Hedron Archive helps fund Edgar and can become two cards when mana is less important. Use Feed the Swarm on a creature or enchantment that's stopping your progress. This list has no Maskwood Nexus, so don't assume every creature spell will produce an extra Vampire.
Decklist · 100 cards
Commander (1)
- 1 Edgar Markov
Creatures (28)
- 1 Vengeful Bloodwitch
- 1 Vampire Nighthawk
- 1 Midnight Reaper
- 1 Nadier's Nightblade
- 1 Falkenrath Noble
- 1 Molten Gatekeeper
- 1 Accursed Marauder
- 1 Reassembling Skeleton
- 1 Young Pyromancer
- 1 Angel of the Ruins
- 1 Firebrand Archer
- 1 Grave Titan
- 1 Zetalpa, Primal Dawn
- 1 Meteor Golem
- 1 Skirk Prospector
- 1 Goblin Matron
- 1 Containment Construct
- 1 Bronze Guardian
- 1 Vile Entomber
- 1 Junk Diver
- 1 Inspiring Overseer
- 1 Lord of the Accursed
- 1 Fleshbag Marauder
- 1 Angel of Vitality
- 1 Flickerwisp
- 1 It That Heralds the End
- 1 Cathar Commando
- 1 Helpful Hunter
Enchantments (4)
- 1 Bastion of Remembrance
- 1 Shiny Impetus
- 1 Vampiric Rites
- 1 Sticky Fingers
Instants (12)
- 1 Deadly Dispute
- 1 Stroke of Midnight
- 1 Bedevil
- 1 Mortify
- 1 Rootborn Defenses
- 1 Temur Battle Rage
- 1 Supernatural Stamina
- 1 Murder
- 1 Tragic Slip
- 1 Fake Your Own Death
- 1 Disenchant
- 1 Fists of Flame
Sorceries (10)
- 1 Feed the Swarm
- 1 Promise of Loyalty
- 1 Syphon Mind
- 1 Cathartic Reunion
- 1 Dragon Fodder
- 1 Painful Truths
- 1 Glimpse the Impossible
- 1 Wake the Past
- 1 Krenko's Command
- 1 Tormenting Voice
Lands (36)
- 1 Command Tower
- 1 Exotic Orchard
- 1 Caves of Koilos
- 1 Furycalm Snarl
- 1 Temple of Malice
- 3 Plains
- 9 Swamp
- 2 Mountain
- 1 Myriad Landscape
- 1 Scavenger Grounds
- 1 Boros Garrison
- 1 Canyon Slough
- 1 Castle Ardenvale
- 1 Scoured Barrens
- 1 Bloodfell Caves
- 1 Wind-Scarred Crag
- 1 Thriving Heath
- 1 Thriving Bluff
- 1 Thriving Moor
- 1 Rustvale Bridge
- 1 Boros Guildgate
- 1 Orzhov Guildgate
- 1 Rakdos Guildgate
- 1 Hidden Grotto
- 1 Shire Terrace
Artifacts (9)
- 1 Everflowing Chalice
- 1 Fireshrieker
- 1 Hedron Archive
- 1 Marble Diamond
- 1 Astral Cornucopia
- 1 Goldvein Pick
- 1 Hero's Blade
- 1 Explorer's Scope
- 1 Soul-Guide Lantern
Upgraded build (~$488)
The upgraded build has a clear connection between Maskwood Nexus, Adeline, Resplendent Cathar, Goblin Bombardment, and Marionette Apprentice. Nexus makes every creature spell a Vampire spell for eminence, and it makes Adeline's Humans eligible for Edgar's counters. When both attack triggers occur, resolve Adeline's first so the new tokens receive counters too. If attacks aren't productive, Bombardment turns creatures into targeted damage while Apprentice adds life loss for each other creature that dies. Sol Ring and Arcane Signet develop your mana, and Swords to Plowshares clears a troublesome creature. Swiftfoot Boots can protect Edgar from opposing targeted spells and abilities once equipped.
Decklist · 100 cards
Commander (1)
- 1 Edgar Markov
Creatures (23)
- 1 Viscera Seer
- 1 Blood Artist
- 1 Changeling Outcast
- 1 Metallic Mimic
- 1 Elas il-Kor, Sadistic Pilgrim
- 1 Cruel Celebrant
- 1 Welcoming Vampire
- 1 Taurean Mauler
- 1 Mirror Entity
- 1 Vito, Thorn of the Dusk Rose
- 1 Mayhem Devil
- 1 Pitiless Plunderer
- 1 Marionette Apprentice
- 1 Ophiomancer
- 1 Adeline, Resplendent Cathar
- 1 Loyal Apprentice
- 1 Imperial Recruiter
- 1 Grand Abolisher
- 1 Drannith Magistrate
- 1 Morbid Opportunist
- 1 Mirkwood Bats
- 1 Zulaport Cutthroat
- 1 Gray Merchant of Asphodel
Artifacts (17)
- 1 Sol Ring
- 1 Arcane Signet
- 1 Fellwar Stone
- 1 Talisman of Indulgence
- 1 Talisman of Hierarchy
- 1 Talisman of Conviction
- 1 Rakdos Signet
- 1 Orzhov Signet
- 1 Boros Signet
- 1 Skullclamp
- 1 Wishclaw Talisman
- 1 Maskwood Nexus
- 1 Swiftfoot Boots
- 1 Lightning Greaves
- 1 Thought Vessel
- 1 Mind Stone
- 1 Basilisk Collar
Enchantments (7)
- 1 Black Market Connections
- 1 Impact Tremors
- 1 Shared Animosity
- 1 Reconnaissance
- 1 Warleader's Call
- 1 Goblin Bombardment
- 1 Ghostly Prison
Sorceries (7)
- 1 Diabolic Intent
- 1 Vandalblast
- 1 Toxic Deluge
- 1 Reanimate
- 1 Victimize
- 1 Feed the Swarm
- 1 Faithless Looting
Instants (9)
- 1 Swords to Plowshares
- 1 Path to Exile
- 1 Anguished Unmaking
- 1 Chaos Warp
- 1 Flawless Maneuver
- 1 Boros Charm
- 1 Akroma's Will
- 1 Generous Gift
- 1 Abrade
Lands (36)
- 1 Command Tower
- 1 City of Brass
- 1 Exotic Orchard
- 1 Reflecting Pool
- 1 Path of Ancestry
- 1 Godless Shrine
- 1 Blood Crypt
- 1 Sacred Foundry
- 1 Luxury Suite
- 1 Spectator Seating
- 1 Vault of Champions
- 1 Bloodstained Mire
- 1 Flooded Strand
- 1 Windswept Heath
- 1 Wooded Foothills
- 1 Fabled Passage
- 1 Brightclimb Pathway // Grimclimb Pathway
- 1 Blightstep Pathway // Searstep Pathway
- 1 Needleverge Pathway // Pillarverge Pathway
- 1 Fetid Heath
- 1 Graven Cairns
- 1 Rugged Prairie
- 1 Bojuka Bog
- 1 Takenuma, Abandoned Mire
- 1 Eiganjo, Seat of the Empire
- 1 Sokenzan, Crucible of Defiance
- 1 Plains
- 1 Reliquary Tower
- 1 Rogue's Passage
- 1 Evolving Wilds
- 1 Terramorphic Expanse
- 1 Myriad Landscape
- 1 Yavimaya, Cradle of Growth
- 1 Clifftop Retreat
- 1 Temple of the False God
- 1 Dragonskull Summit
